Assassin's Creed Black Flag Resynced

The iconic solo pirate adventure returns, rebuilt for current hardware and powered by the latest Anvil engine. Sail the Caribbean as Edward Kenway during the Golden Age of Piracy in this faithfully enhanced remake of Assassin’s Creed IV: Black Flag, featuring stunning visuals, upgraded gameplay and new content.

Pave your way to greatness at the dawn of the 18th century during the Golden Age of Piracy. Sail and plunder the seas as an ally and friend to legends such as Blackbeard, Anne Bonny and Calico Jack. Uncover an ancient war separating Assassins and Templars, with the fate of everything the pirates have built hanging in the balance.

Highlights

  • Served as Acting Technical Design Lead for the Philippine Studio, directing day-to-day team operations, setting technical quality bars, and removing production bottlenecks across the feature lifecycle.
  • Engineered AI GOAP behaviors for Fort Ally NPCs and authored dynamic reaction states for enemy NPCs, significantly enhancing combat feel and encounter reactivity.
  • Prototyped and scripted moving platforms for the final quest in the Observatory, delivering precise, bug-free spatial puzzles for the game's climax.
  • Co-designed and developed internal submission tools and pipeline checks, enforcing submission quality standards and reducing cross-discipline friction.
  • Mentored junior technical designers through structured 1-on-1s and technical reviews, elevating team capability and transforming junior staff into autonomous contributors.
  • Organized and facilitated the global Tech Designer Sync across the entire project lifecycle, driving technical alignment and feature consistency across multi-site teams.