Welcome to my Portfolio!

Explore my work reflecting my passion to my craft.

Hi there! I'm David, a Technical Designer with 6 years of experience creating AAA Open World experiences. I've been designing, developing and co-creating features you've probably seen in games like Assassin's Creed Black Flag Resynced, Assassin's Creed Mirage and Skull and Bones. I've also led tech teams and meetings focused on optimizing pipelines, establishing alignment between studios and resolving issues.

Outside of that, I love designing experiences for my players in our Dungeons and Dragons sessions as a Dungeon Master or through my personal projects. Occasionally, you can see me with other hobbies such as Art and Video Editing.