
Welcome to my Portfolio!
Explore my work reflecting my passion to my craft.
Hi there! I'm David, a Technical Designer with 5 years of experience developing AAA Open World Games. Currently, I'm working at Ubisoft Philippines where I helped ship titles like Assassin's Creed Mirage and Skull and Bones.
Outside of that, I love designing experiences for my players in our Dungeons and Dragons sessions as a Dungeon Master or through my personal projects. Occasionally, you can see me with other hobbies such as Art and Video Editing.